Computer-Based Art: “Claw Foot Tub”

Lightwave 3D Claw Foot Tub

Lightwave 3D Claw Foot Tub

Before taking up oil painting I spent a fair amount of my creative free time creating computer-based art on my Macintosh. For this piece, I used a software package called Lightwave 3D. I started by modeling the claw feet, which took a while due to my limited 3D modeling experience. After thinking about modeling of the tub itself a bit, it was rather easy. The faucet was a challenge as I was trying to figure out how much detail to add to the model and how to get the segmented portion of the steel hose to look flexible and not stiff.

Claw foot tub scene wireframe

Claw foot tub scene wireframe

To the left is the wireframe of the scene. It does not look like much but represents about 15 hours of work. Once the scene was modeled, I had to go in and apply surfaces to each of the objects. Applying surfaces is among the most difficult challenges in creating this type of art. There are tons of settings and you don’t really get to see the result in full detail until you tell the computer to go and render the final image. You basically apply “qualities” to the surface that tell the computer how to render the final image under certain lighting conditions. Once the surfaces are complete, you actually set up lights in the virtual scene and then render the image.  For the lighting in this image, I used what they call volumetric lighting and radiosity for the final render, which takes a ton of time and computing power. In total, this image took the Mac about 17 hours to render at high resolution. That was above and beyond the modeling and surfacing of the objects. I have a huge appreciation for what Pixar is able to pull off in their movies. I suppose the army of people and computers helps.

I know a lot of this may sound like a bunch of technical mumbo jumbo but it was really fun to work on. Working in 3D satisfied my love of technology and combined it with my artistic side. I have not done much in 3D lately but feel that my experience with the medium helps me understand light and its impact on surfaces even if it is in a virtual sense.

Popularity: 9% [?]

RSS Subscribe to the ADayNotWasted.com RSS Feed

Filed Under: Computer Art

About Lee@ADNW: I am an painter/photographer living in Monument, Colorado and the founder of A Day Not Wasted. As the primary contributor to A Day Not Wasted, I love being surrounded by creative and talented people! Thanks for visiting and comments are always appreciated!

RSSComments (4)

Leave a Reply | Trackback URL

  1. Phil Holt says:

    Lee,
    I came here from Karin’s DSFDF, to which I am a regular participant. I love the digital art and your write up. Your tub is beautiful. The available software today is really amazing.
    I was a computer hardware engineer and used to teach part time at local colleges. I taught some introductory classes in C++ programming language. One of my student projects was to create a simple 3d wire frame object, and rotate the object (no surface rendering). A cube or pyramid was acceptable, but I encourage more complex forms.

  2. Lee says:

    Hi Phil. Thanks for jumping over from DSFDF! 3D is a lot of fun but the initial learning curve is pretty steep. I have also used Lightwave 3D for architectural rendering as well. It came in very handy when we built our house and wanted to play around with the kitchen design and pre-visualize the layout to make sure the scale of everything was right. By the way I hopped over to your site and think that painting entitled 729 Keizergracht is really great. I’ll be over to see more soon. Take care, /Lee

  3. gwen says:

    This is really incredible. I do well to tweek color/contrast in Photoshop. Can’t imagine being able to create this. What talent and skill!

  4. Lee says:

    As a graphic artist I think Photoshop is “the single most important invention the world has ever known since the invention of fire,” to quote a favorite movie of mine! The way the Lightwave renderer works helps create that hyper-real feel. Photoshop then helps pull everything into balance. I am always happy to offer help with Photoshop if you need any.